Lost Planet – DirectX 10
Our first DirectX 10 benchmark is using the Lost Planet Demo’s performance test, run at 3 different resolutions, starting with 640x480, 1280x720 and finally 1600x1200. In past reviews we have listed two different Lost Planet results, one called ‘Snow’ which has the camera running through a snowy outdoors environment, with lots of weather effects, explosions, motion blur etc. And another called cave which is inside an enclosed environment with lots of characters moving around. We have not included the results of the Cave test in this review, because every card setup, on every resolution reported the same result – 52 frames per second. Obviously this is another limitation of the CPU’s processing power, so rather than make the most boring graph in human existence we chose to leave it out altogether.
The Lost Planet benchmark shows almost identical results from all 4 setups in the low resolution test, as well as very similar results at 1280x720 amongst all 4 setups, but this time with noticeable improvements between the standard and overclocked versions of the cards. Similar differences again at 1600x1200 with the SLI setups really starting to come into their own in the high resolutions.


Crysis with a single card @ 4xAA has a really poor frame rate. Must have been very jerky.
What processor/MB would you recommend to get a single 8800GT or GTS (512) to work with higher frame rates?